owner = PRU
controller = PRU
add_core = PRU
add_core = GER
add_core = POL
trade_goods = grain
life_rating = 35
state_building = {
	level = 1
	building = explosives_factory
	upgrade = yes
}
#state_building = {
#	level = 1
#	building = artillery_factory
#	upgrade = yes
#}
